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#citiesskylines2

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I have 1 windows machine. (Actually 2, but 1 of them is <dayjob>-issued and doesn't count as "mine".)
I use it for exactly 2 games: #EveOnline and #citiesskylines2
I'd like to wipe the Windows and run #Linux. Pretty sure Eve is doeable on Linux. Not so sure about Cities, since I got it via the MS cartel store. Anyone have experience with either of these on Linux?

I was thinking of finally getting Cities Skylines 2 to give it a spin as I heard most of the performance issues have been fixed and some mod support has appeared as well.

Until I just now read that the game doesn't have bikes.

How can you make a city building game in the 2020s that does not have bikes? What else is missing!?

You should regularly update your #Introduction post, so here goes.

I'm mostly on here to talk about #VideoGames, but it's a bit of a variety account.

Some of my favourites are #CItiesSkylines2, #TransportFever2, #TombRaider, #Fallout, #DragonAge

I don't understand how people can't just be kind to each other, and I try to abide by that. That said, I have a short fuse when people are being arseholes.

I'm primarily using #Linux #Bluefin / #Bazzite these days, so post a bit about that.

Does anyone have ideas for an editor to edit .loc / #xml files? On #Linux. I'm looking into how I would #mod one or two new #language localizations into #citiesskylines2 of #citiesskylines fame.

I've tried a few text editors, notepadqq, code, codelite. I'm looking for an editor that'll highlight the different sections of code properly and possibly understand indentation.

Not used to this type of files from before, usually I've managed with notepadqq.