It is good to take a second look and see if you find hidden passages
#gamedev #indiegame
#coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #UnreaEngine5 #animation #shader #nature #coding
It is good to take a second look and see if you find hidden passages
#gamedev #indiegame
#coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #UnreaEngine5 #animation #shader #nature #coding
A little fun traversal part I built for the player to climb up mountain walls
#gamedev #indiegame
#coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #UnreaEngine5 #animation #shader #nature #coding
Top 5 Minecraft Shaders You Need to Try Today
#bestminecraftshaders #bestshader #bestshaders #bestshadersforminecraft #blissshaders #bsl #bslshaders #lowendshaders #minecraft #minecraftjavashaders #minecraftlowendshaders #minecraftmods #minecraftrtx #minecraftshader #minecraftshadercomparison #Minecraftshaders #newminecraftshaders #seusshaders #shader #shaders #shadersforlowendpc #shadersforminecraft #shadersminecraft #sildursvibran...
https://www.youtube.com/watch?v=I1j48ktTLOo&fsp_sid=10672
Top 5 Minecraft Shaders You Need to Try Today
#bestminecraftshaders #bestshader #bestshaders #bestshadersforminecraft #blissshaders #bsl #bslshaders #lowendshaders #minecraft #minecraftjavashaders #minecraftlowendshaders #minecraftmods #minecraftrtx #minecraftshader #minecraftshadercomparison #Minecraftshaders #newminecraftshaders #seusshaders #shader #shaders #shadersforlowendpc #shadersforminecraft #shadersminecraft #sildursvibran...
https://www.youtube.com/watch?v=I1j48ktTLOo&fsp_sid=10666
Doing some experiments with #RayTracing #ComputerGraphics using #Bonzomatic #GLSL #shader editor.
I define a 24-cell as the intersection of 24 half-spaces in 4D (with normals all permutations of (±1,±1,0,0)), then slice through constant 4th coordinate to get a 3D object, and simulate it as a glass-like material with reflection and refraction.
Future enhancement ideas:
- handle polarised light properly (currently I ignore polarisation, simply averaging the Fresnel reflection coefficients)
- wavelength-dependent index of refraction and absorption
- anti-aliasing (currently the edges are steppy as there is only 1 sample per pixel in a regular grid)
- improve efficiency (internal ray bounce is O(N^2) where N is the number of surfaces, could probably be O(N) with some extra maths insights)
- do 4D->3D slicing on CPU instead of every ray bounce
- add other 4D shapes
#Polarisation is something I haven't done before, so I'm curious to see how to implement it and how it changes appearance.
https://www.twitch.tv/totetmatt #Shader with #Bonzomatic | Redo and commentary of Shader Showdown "Hanami" from #Revision2025
I accidentally made a rail cannon out of these launchers
#gamedev #indiegame
#coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #UnreaEngine5 #animation #shader #nature #coding
For those interested in 3D rendering techniques and frameworks, I'm very proud to inherit the reigns of Satin from the incredible Reza Ali.
I found out about Satin too late, as Reza had sunset the public repo after i had learned about it. Sadly it didnt get much traction for reasons I simply don't understand. Its incredibly well put together.
But due to some new opportunities, Reza kindly shared his internal updates - Satin Pro - and I want to help give it the community it deserves.
I'm trying to document Satin, and an ecosystem of examples, sample apps, and community at the Fabric project:
https://fabric-project.github.io
If you've seen my in progress node based VJ app 'v' - its built with Satin under the hood.
The first new addition to Satin is an attempt at a live coding environment, Velvet, allowing you to experiment with Satin rendering interactively.
I've been blocking out some gameplay and platforming for this crimson inspired level
#gamedev #indiegame
#coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #UnreaEngine5 #animation #shader #nature #coding
So Friday, maybe I will do same exercise as last year and doing full redo of my #revision2025 #shader showdown live with extra explanations
Unreal Engine Material, Post Process, basis for Fish Eye
I have been looking at creating these epic or almost alien objects or natural shaped locations to set an interesting tone for the game
#gamedev #indiegame
#coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #UnreaEngine5 #animation #shader #nature #coding
8. Nov. 2021
now i can make terrain aware gras in #magicavoxel
it's just a drop-shader. use a gras shader/brush mid-air and drop the gras on your terrain (no, i havn't found a terrain aware gras shader)
I've tried out different ways to light a dark cave level and I found that using fireflies or illuminating particles or objects help out informing how the level looks like
#gamedev #indiegame
#coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #UnreaEngine5 #animation #shader #nature #coding
Ein erster #Leak zu den #Spezifikationen der #Radeon #RX9060XT von #AMD spricht von einer überraschend hohen #Taktrate von jenseits der 3,3 GHz im Boost. Bei den #Shader-Einheiten geizt die #Grafikkarte jedoch. https://winfuture.de/news,150329.html?utm_source=Mastodon&utm_medium=ManualStatus&utm_campaign=SocialMedia