Currently working on a Inertia.js server-side implementation for @CrystalLanguage with no framework dependencies. Lot of rough edges and features to implement, but looks promising!
Currently working on a Inertia.js server-side implementation for @CrystalLanguage with no framework dependencies. Lot of rough edges and features to implement, but looks promising!
It's so annoying that the thing I wanted the most from Inertia.js 2.0 is so extremely buggy.
Inertia::merge() was supposed to make infinite scrolling extremely trivial. But it just doesn't work properly with standard Laravel. Even the main Example from the documentation doesn't work…
I wanted to use it two times now and it's so annoying to use and it only works with compromises I don't want to make… Additionally to the ugly workaround code I have to write.
This is so "Un-Laravel"…
Well. I guess I have to talk about #InertiaJS at the @vuejs_berlin meetup in less than an hour.
Wish me luck I don't blackout or something.
So maybe, that could work. I mean that's how I do it at work. But usually in German.
Finished the preparations for a small presentation about #InertiaJS 2.0 for the developer meeting at work tomorrow.
I think it's a good start to build from there for a talk about Inertia.js in general at the @vuejs_berlin meetup next week.
No idea why but suddenly I really like talking in front of others. I'm not good yet I think, but I have fun.
Oh nice! The Inertia 2.0 Beta is live. Pretty hyped for this release. I already have some things in my mind I can do with this for Questlog.
Some things not possible before or with a huge load of work. Some smaller things I can use to optimize Questlog. Especially in performance where I'm still not really satisfied with.
I like to see that there are no breaking changes when you use a modern version of Laravel and Vue. Especially when I read something like "The core library has been completely rewritten".
When I think of the last big release it was extremely annoying.
This sounds really awesome! Looking forward to update. Although I would like to use Livewire for newer projects, I'm stuck in some projects with Inertia. And this update makes it even better.
https://pascalbaljet.dev/taylor-otwell-announces-inertia-v2-at-laracon-us-2024-heres-whats-new
I'm messing around to combine #Laravel 11 + #React via #InertiaJS and #ThreeJS for the WebGL 3D scenes
#Nuxt seems like a very good front end option..
#InertiaJS is cool and all but in the end I have to do the work twice since an API is a must for mobile anyways