I'm recreating Scott Adams' 1978 Adventureland using a tiny Javascript engine. I'm playing the game to map it out. #retrogaming #textadventure
I'm recreating Scott Adams' 1978 Adventureland using a tiny Javascript engine. I'm playing the game to map it out. #retrogaming #textadventure
On All the Adventures, the journey of an alien visiting the planet called EARTH continues with pig-tipping, a random dead body, a retail gnome trap, and a spaceship where we apparently forgot our keys in our other pants.
#retrogaming #adventuregame #videogames #textadventure #interactivefiction #oric #amstrad
I'm recreating Adventureland using a small JavaScript-based text adventure engine. While digging into game info and playing the original on my theC64, I stumbled upon a collection of text file tutorials for various classic adventures — thought some of you might find them interesting!
Hello! I'm an illustrated text #adventure #game taking place in an abbey, and I just got a #Steam page.
No one knows me at the moment, but I'd like people to play me when released!
You can help by wishlisting the game, following for future news, and sharing.
In which I embark on the works of Steve Lucas, one of the most prolific adventure authors of the 80s.
We play an alien visiting the dangerous planet known as EARTH.
https://bluerenga.blog/2025/07/26/journey-of-a-space-traveller/
Here is a #textAdventure in which you help someone navigate a series of trapped rooms
This is a #textAdventure in which you try to wake from a nightmare...
the conclusion to Invincible Island, involving one deceptive parser message which ranks amongst the worst of all time
and one puzzle which seems absurd but I might be getting something befuddled on the logic
https://bluerenga.blog/2025/07/25/invincible-island-the-bones-of-our-ancestors/
Invincible Island continues, as I locate all the parchments and decipher the overall puzzle ... while still not having all the parchments due to the a "death preview" trick the game allows.
In which I start on the first game by Pete Cooke, Invincible Island, which involves a Treasure Hunt except we are collecting cryptic parchments instead.
Up next on All the Adventures, a truly British and truly bizarre "learning game", an anti-game of sorts with possible bonus social commentary on capitalism and guns?
Also, the overall history lands at Nintendo, somehow.
https://bluerenga.blog/2025/07/20/on-the-way-to-the-interview-1983/
Part 3 of my AI-powered Java RPG goes live today:
Game mechanics
LLM memory + logic
First ASCII scenes
Player choices with real impact
Join me if you want to learn & build alongside: https://youtube.com/live/fww6351Lt2E?feature=share
the finale of Marooned, including one of the most absurd puzzles I have ever run across
with the asterisk this was an unfinished game, and I get into why I think it was left in the state it was
https://bluerenga.blog/2025/07/17/marooned-diamonds-to-dust/
My playthrough of the rescued-from-oblivion 1980(-ish) game Marooned continues, albeit erratically; it turns out an unpublished and unfinished game would have even more bugs than the worst published game, who knew?
https://bluerenga.blog/2025/07/15/marooned-into-the-glitchiverse/
Dive into the pixelated nostalgia of BASIC coding with more chapters than a Tolstoy novel, where your mission is to endure the endless scroll of text before facing the anticlimactic BRUTE, the ultimate villain in text-based tedium.
Warning: Only the bravest adventurers will survive the monotony of this "adventure."
https://auri-microadventure.azurewebsites.net/ #BASICcoding #pixelatednostalgia #textadventure #retrogaming #codingchallenge #HackerNews #ngated
Today for All the Adventures I have a most unusual post as a game by Kim Watt (likely from 1980) was left in a non-functional state by the author and now is fixed and playable for the first time.
https://bluerenga.blog/2025/07/12/marooned-playable-for-the-first-time/
All the Adventures reaches a TRS-80 game with code that suggest an author enamored with Scott Adams. He tries to copy, but with a much different method, leading to bizarre side effects.
Also, a near brush with "moon logic" and keys coming out of a bathtub faucet.
https://bluerenga.blog/2025/07/09/herrick-venture-1-escape-1983/
The Two Towers MUD
In my grand finale to The Dark Crystal, events start to hew closer to the movie, with unfortunate side effects.
This would set the stage for the creation of King's Quest, with a demo version in stores later that same year, and a full release in May of 1984.
https://bluerenga.blog/2025/07/06/the-dark-crystal-a-thousand-years-of-solitude/