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#unrealengine

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ben 🇵🇸 ui<p>I have disabled the daily Unreal tips that were automatically posted here.</p><p>For daily <a href="https://m.benui.ca/tags/UnrealEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine</span></a> <a href="https://m.benui.ca/tags/Gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Gamedev</span></a> tips, please follow <span class="h-card" translate="no"><a href="https://mastodon.gamedev.place/@unrealgarden" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>unrealgarden</span></a></span></p>
+>e<p><a href="https://mastodon.gamedev.place/tags/UnrealEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine</span></a> editor is, by default, IMPOSSIBLE TO USE in orthographic view to edit with the camera close to meshes due to a ridiculous clipping distance in some directions.<br>To disable that annoying feature, type<br>r.Ortho.AllowNearPlaneCorrection 0 </p><p><a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDev</span></a></p>
CGHawk<p>Sci-Fi Boxcrate 3D Model | 3D model <a href="https://www.cgtrader.com/3d-models/space/spaceship/sci-fi-boxcrate-3d-model" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">cgtrader.com/3d-models/space/s</span><span class="invisible">paceship/sci-fi-boxcrate-3d-model</span></a></p><p><a href="https://mastodon.social/tags/3DTexturing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3DTexturing</span></a> <a href="https://mastodon.social/tags/IndieGameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieGameDev</span></a> <a href="https://mastodon.social/tags/Unity3D" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Unity3D</span></a> <a href="https://mastodon.social/tags/UnrealEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine</span></a> <a href="https://mastodon.social/tags/CGI" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>CGI</span></a> <a href="https://mastodon.social/tags/3DPrinting" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3DPrinting</span></a> <a href="https://mastodon.social/tags/3DAssets" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3DAssets</span></a> <a href="https://mastodon.social/tags/3DModeling" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3DModeling</span></a> <a href="https://mastodon.social/tags/3DArt" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3DArt</span></a> <a href="https://mastodon.social/tags/CGTrader" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>CGTrader</span></a> <a href="https://mastodon.social/tags/3DModels" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3DModels</span></a> <a href="https://mastodon.social/tags/Blender3D" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Blender3D</span></a> <a href="https://mastodon.social/tags/3DAnimation" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3DAnimation</span></a> <a href="https://mastodon.social/tags/GameAssets" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameAssets</span></a> <a href="https://mastodon.social/tags/3DPrint" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3DPrint</span></a> <a href="https://mastodon.social/tags/3DMarketplace" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3DMarketplace</span></a> <a href="https://mastodon.social/tags/ARAssets" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ARAssets</span></a> <a href="https://mastodon.social/tags/VRAssets" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VRAssets</span></a></p>
CGHawk<p>Toy Bus 3D Model <a href="https://blendermarket.com/products/london-bus-toy" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">blendermarket.com/products/lon</span><span class="invisible">don-bus-toy</span></a></p><p>3DTexturing <a href="https://mastodon.social/tags/IndieGameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieGameDev</span></a> <a href="https://mastodon.social/tags/Unity3D" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Unity3D</span></a> <a href="https://mastodon.social/tags/UnrealEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine</span></a> <a href="https://mastodon.social/tags/CGI" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>CGI</span></a> <a href="https://mastodon.social/tags/3DPrinting" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3DPrinting</span></a> <a href="https://mastodon.social/tags/3DAssets" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3DAssets</span></a> <a href="https://mastodon.social/tags/3DModeling" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3DModeling</span></a> <a href="https://mastodon.social/tags/3DArt" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3DArt</span></a> <a href="https://mastodon.social/tags/CGTrader" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>CGTrader</span></a> <a href="https://mastodon.social/tags/3DModels" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3DModels</span></a> <a href="https://mastodon.social/tags/Blender3D" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Blender3D</span></a> <a href="https://mastodon.social/tags/3DAnimation" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3DAnimation</span></a> <a href="https://mastodon.social/tags/GameAssets" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameAssets</span></a> <a href="https://mastodon.social/tags/3DPrint" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3DPrint</span></a> <a href="https://mastodon.social/tags/3DMarketplace" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3DMarketplace</span></a> <a href="https://mastodon.social/tags/ARAssets" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ARAssets</span></a> <a href="https://mastodon.social/tags/VRAssets" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VRAssets</span></a></p>
CGHawk<p>Fireplace 3D Model <a href="https://blendermarket.com/products/fireplace" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">blendermarket.com/products/fir</span><span class="invisible">eplace</span></a></p><p><a href="https://mastodon.social/tags/3DTexturing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3DTexturing</span></a> <a href="https://mastodon.social/tags/IndieGameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieGameDev</span></a> <a href="https://mastodon.social/tags/Unity3D" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Unity3D</span></a> <a href="https://mastodon.social/tags/UnrealEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine</span></a> <a href="https://mastodon.social/tags/CGI" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>CGI</span></a> <a href="https://mastodon.social/tags/3DPrinting" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3DPrinting</span></a> <a href="https://mastodon.social/tags/3DAssets" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3DAssets</span></a> <a href="https://mastodon.social/tags/3DModeling" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3DModeling</span></a> <a href="https://mastodon.social/tags/3DArt" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3DArt</span></a> <a href="https://mastodon.social/tags/CGTrader" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>CGTrader</span></a> <a href="https://mastodon.social/tags/3DModels" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3DModels</span></a> <a href="https://mastodon.social/tags/Blender3D" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Blender3D</span></a> <a href="https://mastodon.social/tags/3DAnimation" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3DAnimation</span></a> <a href="https://mastodon.social/tags/GameAssets" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameAssets</span></a> <a href="https://mastodon.social/tags/3DPrint" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3DPrint</span></a> <a href="https://mastodon.social/tags/3DMarketplace" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3DMarketplace</span></a> <a href="https://mastodon.social/tags/ARAssets" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ARAssets</span></a> <a href="https://mastodon.social/tags/VRAssets" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VRAssets</span></a></p>
ben 🇵🇸 ui<p>DataTableImportOptional<br>UPROPERTY(meta=(DataTableImportOptional=true))<br>"When importing data to fill out a data table, by default all columns are required to exist in the CSV file. If an column does not exist in the CSV, an error is shown (see screenshot).</p><p>By marking a property with UPROPERTY(meta=(DataTableImportOptional)), it is not required that a column exist in CSVs with that name.</p><p>It can be useful if a property is deprecated."<br><a href="https://benui.ca/unreal/uproperty/#datatableimportoptional" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">benui.ca/unreal/uproperty/#dat</span><span class="invisible">atableimportoptional</span></a><br><a href="https://m.benui.ca/tags/UnrealEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine</span></a></p>
Safari Sosebee<p>Been thinking a lot about how worldbuilding shifts between film and games. In film, we build to frame. In games, we build to explore. Same tools, totally different intent. That shift in mindset changes everything.</p><p>You feel this too?</p><p><a href="https://mastodon.social/tags/Worldbuilding" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Worldbuilding</span></a> <a href="https://mastodon.social/tags/GameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.social/tags/UnrealEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine</span></a></p>
ben 🇵🇸 ui<p>The debug camera is incredibly useful for visually inspecting what you are looking at in the editor. The cheat `ToggleDebugCamera` or the semi-colon key can activate it in the editor. <a href="https://twitter.com/flassari/status/1631925402171056128" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">twitter.com/flassari/status/16</span><span class="invisible">31925402171056128</span></a><br><a href="https://m.benui.ca/tags/UnrealEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine</span></a></p>
Alien 👽 Max | 🇺🇦 gamedev<p>At night I made a few new panels inside Unreal Engine (modeling mode) for the level design (draft) and replaced a few scenes in the prototype demo. Let me remind you, this is a sci-fi puzzle game with very interesting mechanics, and you will get more info soon.</p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gaming</span></a> <a href="https://mastodon.gamedev.place/tags/HashtagGames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>HashtagGames</span></a> <a href="https://mastodon.gamedev.place/tags/games" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>games</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/UnrealEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine</span></a></p>

How many #UnrealEngine 5 games need to come out as unoptimized blurjank before it becomes acceptable to start blaming the engine itself for these incredibly common problems and not the individual game developers for "just not utilizing the tools correctly"?

Lumen is unstable AF. Nanite is not solving real issues with optimization, it's just saving time. I've yet to play a UE5 game with visual quality that feels proportional to what it's asking of my hardware.