.:\dGh/:.<p>Tom Henderson: The next <a href="https://mastodon.social/tags/GhostRecon" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GhostRecon</span></a> is being developed on <a href="https://mastodon.social/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnrealEngine5</span></a>.</p><p>Is <a href="https://mastodon.social/tags/Ubisoft" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Ubisoft</span></a> moving away from their Anvil and Snowdrop engines? </p><p>My guess is that they had spread their technologies too much, and they're seeing that licensing <a href="https://mastodon.social/tags/UE5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UE5</span></a> and subcontracting is cheaper than maintaining 3 AAA engines separately in house.</p><p><a href="https://www.youtube.com/live/1bFaIYn9H3g?t=2639" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">youtube.com/live/1bFaIYn9H3g?t</span><span class="invisible">=2639</span></a></p><p><a href="https://mastodon.social/tags/Videogames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Videogames</span></a> <a href="https://mastodon.social/tags/Gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Gaming</span></a> <a href="https://mastodon.social/tags/Games" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Games</span></a> <a href="https://mastodon.social/tags/UnrealEngine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnrealEngine</span></a> <a href="https://mastodon.social/tags/Unreal" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Unreal</span></a></p>