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#tms9918a

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Wintermute_BBS<p>I've just released my first <a href="https://oldbytes.space/tags/game" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>game</span></a>!!</p><p><a href="https://oldbytes.space/tags/TMSnake" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>TMSnake</span></a> for CP/M compatible <a href="https://oldbytes.space/tags/rc2014" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>rc2014</span></a> computers with a <a href="https://oldbytes.space/tags/tms9918a" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>tms9918a</span></a> video module and (optionally) a <a href="https://oldbytes.space/tags/AY89XX" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>AY89XX</span></a> or <a href="https://oldbytes.space/tags/YM2149" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>YM2149</span></a> sound module. It also optionally supports the <a href="https://oldbytes.space/tags/Tynemouth" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Tynemouth</span></a> <a href="https://oldbytes.space/tags/joystick" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>joystick</span></a> module.</p><p><a href="https://megagumbo.itch.io/tmsnake" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">megagumbo.itch.io/tmsnake</span><span class="invisible"></span></a></p><p><a href="https://oldbytes.space/tags/snake" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>snake</span></a><br><a href="https://oldbytes.space/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <br><a href="https://oldbytes.space/tags/retrogaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrogaming</span></a> <br><a href="https://oldbytes.space/tags/retorcomputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retorcomputing</span></a><br><a href="https://oldbytes.space/tags/itchio" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>itchio</span></a></p>
Wintermute_BBS<p>Here are the latest news regading my <a href="https://oldbytes.space/tags/TMSnake" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>TMSnake</span></a> <a href="https://oldbytes.space/tags/game" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>game</span></a> for <a href="https://oldbytes.space/tags/rc2014" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>rc2014</span></a> and <a href="https://oldbytes.space/tags/TMS9918a" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>TMS9918a</span></a> <a href="https://oldbytes.space/tags/graphics" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>graphics</span></a>.</p><p>The video below shows the current state of affairs, and I've just added some limited <a href="https://oldbytes.space/tags/sfx" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>sfx</span></a> to the game - however the recording below did not capture the beepy beeps for some reason.</p><p>There is one last tweak I need to add in terms of gameplay but the final release is "coming soon" ™️ 😏 </p><p><a href="https://oldbytes.space/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrocomputing</span></a> <br><a href="https://oldbytes.space/tags/retroprogramming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retroprogramming</span></a> <br><a href="https://oldbytes.space/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a><br><a href="https://oldbytes.space/tags/forth" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>forth</span></a> <br><a href="https://oldbytes.space/tags/dxforth" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>dxforth</span></a></p>