Grant_H<p>If I did everything right, I have a public alpha release of my graph (nodes and edges) editor<br>With source and windows binary !<br>(I hope)<br>It's a rolling chassis, to explore the design patterns for the ultimate goal of a <a href="https://mastodon.social/tags/higraph" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>higraph</span></a> editor.</p><p><a href="https://mastodon.social/tags/Python" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Python</span></a> <a href="https://mastodon.social/tags/PySide6" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PySide6</span></a> <a href="https://mastodon.social/tags/graphTheory" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>graphTheory</span></a></p><p><a href="https://github.com/ghillebrand/qtPyGraphEdit/tree/v0.0.0-alpha" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/ghillebrand/qtPyGra</span><span class="invisible">phEdit/tree/v0.0.0-alpha</span></a></p>