Dilmer Valecillos 👓<p>I finished the demo for GDC yesterday and it was honestly such a great learning experience (includes Passthrough Camera Access). We’ll be at the Meta booth, walking developers through the creation process.</p><p>📌 This MR prototype provides:<br>- An understanding of how to set up an MR game or app with Unity 6</p><p>- Basic MR interactions using hands or controllers</p><p>- Colocation features and the available networking stacks</p><p>- Networking grab capabilities</p><p>- Multiplayer drawing features (ServerRPCs, ClientRPCs, Network Variables)</p><p>- Passthrough Camera Access for image tracing while drawing</p><p>- Fast development tools (Meta Link, Immersive Debugger, & Meta XR Simulator)</p><p>- Multiplayer testing with ParrelSync</p><p>💡Be sure to stop by the Meta booth and say Hi, I’ll personally be there answering questions and very excited to meet many of you. </p><p><a href="https://techhub.social/tags/xr" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>xr</span></a> <a href="https://techhub.social/tags/GDC2025" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GDC2025</span></a> let’s go 🚀😎 <a href="https://techhub.social/tags/programming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>programming</span></a> <a href="https://techhub.social/tags/codinglife" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>codinglife</span></a> <a href="https://techhub.social/tags/developers" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>developers</span></a> <a href="https://techhub.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a></p>