Duckubism
Voxel-style abstraction of a certain hot-blooded duck.
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Duckubism
Voxel-style abstraction of a certain hot-blooded duck.
More voxel art in the
Check this thread for game-themed voxel art:
In the early 2010s I was experimenting a lot with minimalistic voxel art, sometimes combined with typography, because the voxel style is very suitable for graphic design.
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Exhausted
Voxel art carried out as isometric pixel art, made around the mid-2010s.
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Cactus shootout
Voxel art carried out as isometric pixel art, made around the mid-2010s.
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One of my earliest voxel works, made somewhere in the mid-2000s in 3ds Max, using extruded quad-polygons, because there were no voxel editors yet, no Minecraft, et cetera.
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Voxel-style Xmas greeting card design, made in the early 2010s.
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A moody little experiment to blend voxel-style artwork with stylized rendering, made in the early 2010s.
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Hitman, a voxel-style poster design for an imaginary film, made somewhere in the early 2010s. There are undoubtedly multiple films with this title, and there's the game franchise too, but I didn't have something particular in mind when creating this.
Voxel-style Friday the 13th movie poster design, made in the early 2010s.
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Released 1.20.9 to address newly introduced mob spawning issues and a server side error log spam in one specific case. Also boosted block light levels. Same blog post as 1.20.8.
https://www.vintagestory.at/blog.html/news/1208-rc2-mob-spawn-balancing-item-disappearing-fix-r406/
#vintagestory #voxelart #voxel #sandbox #survivalgames #pixelart
Voxel-style Wall-E movie poster design, made in the early 2010s.
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Voxel-style Monsters, Inc. movie poster design, made in the early 2010s.
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Voxel-style tribute to one of my all-time favorite films: Stanley Kubrick's The Shining.
Made in the early 2010s.
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