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#godot

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TheDevBlog<p>+50 xp</p><p>Solo gamedev can feel painfully slow at times, which is why it can be helpful hit pause and look at how far you've come. Progress isn't always fast, but it sure adds up. </p><p><a href="https://mastodon.social/tags/rts" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>rts</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/indiegamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiegamedev</span></a> <a href="https://mastodon.social/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.social/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> <a href="https://mastodon.social/tags/gamedevelopment" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedevelopment</span></a> <a href="https://mastodon.social/tags/solodev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>solodev</span></a></p>
Le Bottin des Jeux Linux<p>🛠️ Title: Pixelorama<br>🦊️ What's: A libre pixel art drawing &amp; animation tool<br>🏡️ <a href="https://www.oramainteractive.com" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">oramainteractive.com</span><span class="invisible"></span></a><br>🐣️ <a href="https://github.com/Orama-Interactive/Pixelorama" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/Orama-Interactive/P</span><span class="invisible">ixelorama</span></a><br>🔖 <a href="https://floss.social/tags/LinuxGameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>LinuxGameDev</span></a> <a href="https://floss.social/tags/VFX" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>VFX</span></a> <a href="https://floss.social/tags/PixelArt" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PixelArt</span></a> <a href="https://floss.social/tags/Godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot</span></a><br>📦️ <a href="https://floss.social/tags/Libre" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Libre</span></a> <a href="https://floss.social/tags/Bin" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Bin</span></a> <a href="https://floss.social/tags/Arch" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Arch</span></a> <a href="https://floss.social/tags/RPM" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>RPM</span></a> <a href="https://floss.social/tags/Flatpak" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Flatpak</span></a> <a href="https://floss.social/tags/Snap" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Snap</span></a><br>📕️ <a href="https://lebottinlinux.vps.a-lec.org/LO.html" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">lebottinlinux.vps.a-lec.org/LO</span><span class="invisible">.html</span></a></p><p>🥁️ Update: 1.1.4<br>⚗️ Minor vers. 🐁️💎🐞️<br>📌️ Changes: <a href="https://orama-interactive.itch.io/pixelorama/devlog/1003328/pixelorama-v113-is-out" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">orama-interactive.itch.io/pixe</span><span class="invisible">lorama/devlog/1003328/pixelorama-v113-is-out</span></a><br>🦣️ From: 🛜️ <a href="https://github.com/Orama-Interactive/Pixelorama/releases.atom" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/Orama-Interactive/P</span><span class="invisible">ixelorama/releases.atom</span></a></p><p>🦉️ <a href="https://www.youtube.com/embed/6srsqLhGhKk" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">youtube.com/embed/6srsqLhGhKk</span><span class="invisible"></span></a><br>🦝️ <a href="https://www.youtube.com/embed/u-TJ1WcCA6k" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">youtube.com/embed/u-TJ1WcCA6k</span><span class="invisible"></span></a><br>🕵️ <a href="https://www.youtube.com/embed/MhMT5BldTLU" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">youtube.com/embed/MhMT5BldTLU</span><span class="invisible"></span></a><br>🕯️<a href="https://www.youtube.com/embed/-FEZeitwpyY" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">youtube.com/embed/-FEZeitwpyY</span><span class="invisible"></span></a><br>🎮️ <a href="https://www.youtube.com/embed/ffxglqmE4sU" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">youtube.com/embed/ffxglqmE4sU</span><span class="invisible"></span></a><br>🎮️ <a href="https://www.youtube.com/embed/CwT_Tz006Pc" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">youtube.com/embed/CwT_Tz006Pc</span><span class="invisible"></span></a></p>
GoedWare<p>🚨 Get ready for a special edition of the GoedWare Game Jam: Limited Shapes! 🟠🟦🔺<br>Starts in 3 weeks:🗓️ Sept 2, 2025<br>Create | Learn | Enjoy + Prizes<br>Great Community @ Discord<br>Join now 👉 <a href="https://itch.io/jam/goedware-game-jam-limited-shapes" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">itch.io/jam/goedware-game-jam-</span><span class="invisible">limited-shapes</span></a> <a href="https://mastodon.social/tags/goedwaregamejam" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>goedwaregamejam</span></a> <a href="https://mastodon.social/tags/gamejam" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamejam</span></a> <a href="https://mastodon.social/tags/indiegamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiegamedev</span></a> <a href="https://mastodon.social/tags/indiegames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiegames</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/games" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>games</span></a> <a href="https://mastodon.social/tags/unity" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>unity</span></a> <a href="https://mastodon.social/tags/unreal" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>unreal</span></a> <a href="https://mastodon.social/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> <a href="https://mastodon.social/tags/fun" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>fun</span></a></p>
Armoured Wizard<p>Hawk Hill Manor<br>Struggling with Data Structures.<br>Gatherables (Trees, Rocks, Mines) hold data on what resources they supply, how much they hold, and how much can be gathered at once. This is held in a Dictionary [Good, Total], and an int amount_gathered.<br>But a few locations (Ruins, Rubble) have multiple Goods, and I might want differing amounts gathered.<br>Is there an easy way to put it all in one variable?<br>Type, Total, Gathered<br>Stone, 1000, 5<br>Logs, 200, 10</p><p><a href="https://dice.camp/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://dice.camp/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> <a href="https://dice.camp/tags/godotengine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godotengine</span></a> <a href="https://dice.camp/tags/gdscript" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gdscript</span></a></p>
Armoured Wizard<p>Hawk Hill Manor<br>Scavenger recovering useful materiel from Ruins.<br>I think I've converted all the Gatherables so that the Target Location holds more of the data (What it supplies, how much it holds, how much to gather at a time)</p><p><a href="https://dice.camp/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://dice.camp/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> <a href="https://dice.camp/tags/godotengine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godotengine</span></a></p>
Whatisgoingon<p><span class="h-card" translate="no"><a href="https://mastodon.gamedev.place/@HungryProton" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>HungryProton</span></a></span> Nice. Combined it with a two texture noise blending. <br>Makes it really hard for the brain to see a pattern.</p><p><a href="https://mastodon.social/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> <a href="https://mastodon.social/tags/shader" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>shader</span></a></p>
David Amador<p>found out about passiveStar Godot theme yesterday and I had to try it, it looks great. I'm also hearing buzz this might be turned into the default theme on later versions and I hope so, really nice <a href="https://github.com/passivestar/godot-minimal-theme" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/passivestar/godot-m</span><span class="invisible">inimal-theme</span></a> <a href="https://mastodon.gamedev.place/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a></p>
theludovyc<p><span class="h-card" translate="no"><a href="https://games.ngo/@crecente" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>crecente</span></a></span> Hello 👋 ! We developping à <a href="https://mastodon.social/tags/RenPy" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>RenPy</span></a> like system on <a href="https://mastodon.social/tags/Godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot</span></a> , maybe you can be interested 😊 <a href="https://github.com/rakugoteam/VisualNovelKit" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/rakugoteam/VisualNo</span><span class="invisible">velKit</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a></p>
gynura - developing a JRPG<p>Rotten flesh (WIP) </p><p><a href="https://mastodon.gamedev.place/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.gamedev.place/tags/rpg" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>rpg</span></a> <a href="https://mastodon.gamedev.place/tags/mastoart" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>mastoart</span></a></p>
TheSilentHolographer<p>Both the git and debugdraw plug-ins I wanted to use in my <a href="https://techhub.social/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> project don't support Windows on ARM. <a href="https://techhub.social/tags/tired" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>tired</span></a></p>
Nepo<p>Godot in the CI really be like:</p><ul><li>1 minute to download the docker image</li><li>&lt; 20 secs for the engine to import stuff, run tests, then a script to parse results and send a message to Discord 🐇 </li></ul><p><a href="https://gamedev.lgbt/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> <a href="https://gamedev.lgbt/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://gamedev.lgbt/tags/qa" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>qa</span></a></p>
lamb 🐑<p>I have whipped up a quick and dirty PlayStation 2 ghosting/motion blur/frame blending effect!</p><pre><code>## Creates a PlayStation 2-like frame blending effect. ## ## Add to _process(). The frame blending effect is applied to the area ## within the boundaries of the texture_rect node. ## It is recommended to only set the alpha to less than 1. func frame_blend(texture_rect: TextureRect, alpha: float = 0.5, use_frame_post_draw: bool = true, viewport: Viewport = get_viewport()) -&gt; void: alpha = clamp(alpha, 0.0, 1.0) # Alpha values are 0 through 1 var image: Image = Image.new() var texture: ImageTexture = ImageTexture.new() image = viewport.get_texture().get_data() # FORMAT_RGBAH image.flip_y() # Images start out upside-down. This turns it rightside-up. if use_frame_post_draw: yield(VisualServer, "frame_post_draw") # Changes the vibe. texture.create_from_image(image) # Turn Image to ImageTexture texture_rect.modulate.a = alpha # Changes the opacity of the frame blending texture_rect.texture = texture # Applies the image of the last frame to the texture_rect</code></pre><span><br>I've been very preoccupied lately. I apologize about the lack of game dev updates, but I've got a lot on my plate right now and those important things takes priority.<br><br></span><a href="https://transfem.social/tags/gamedev" rel="nofollow noopener" target="_blank">#gamedev</a> <a href="https://transfem.social/tags/godot" rel="nofollow noopener" target="_blank">#godot</a> <a href="https://transfem.social/tags/lambgamedev" rel="nofollow noopener" target="_blank">#lambgamedev</a> <a href="https://transfem.social/tags/playstation2" rel="nofollow noopener" target="_blank">#playstation2</a> <a href="https://transfem.social/tags/playstation1" rel="nofollow noopener" target="_blank">#playstation1</a> <a href="https://transfem.social/tags/ps2" rel="nofollow noopener" target="_blank">#ps2</a> <a href="https://transfem.social/tags/ps1" rel="nofollow noopener" target="_blank">#ps1</a> <a href="https://transfem.social/tags/psx" rel="nofollow noopener" target="_blank">#psx</a> <a href="https://transfem.social/tags/indiedev" rel="nofollow noopener" target="_blank">#indiedev</a><p></p>
Godot Engine :godot:<p>Are you going to <a href="https://mastodon.gamedev.place/tags/gamescom" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamescom</span></a> next week? We will have a small <a href="https://mastodon.gamedev.place/tags/Godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot</span></a> community meet-up near the IndieArenaBooth on Thursday 21.08. at 12:00 local time 📍</p><p>We will keep you updated of the exact location via our luma page: <a href="https://lu.ma/tpd4ks9a" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">lu.ma/tpd4ks9a</span><span class="invisible"></span></a></p><p>See you there!</p>
David Amador<p>This Godot devs AMA talks about a lot of things, from console exporting to possible UX improvements and the struggles with it, worth watching to know a bit more of future plans/ideas <a href="https://www.youtube.com/watch?v=scKCNoxtRTE" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">youtube.com/watch?v=scKCNoxtRTE</span><span class="invisible"></span></a> <a href="https://mastodon.gamedev.place/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a></p>
Coa<p>lowpoly model i named diablo i made some time ago<br>model has walk cycle.. avaialble at my site<br><a href="https://mastodon.social/tags/videogames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/b3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>b3d</span></a> <a href="https://mastodon.social/tags/unity" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>unity</span></a> <a href="https://mastodon.social/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> <a href="https://mastodon.social/tags/unreal" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>unreal</span></a> <a href="https://mastodon.social/tags/3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>3d</span></a></p>
Odin<p>Con la publicación de Debian 13 me ha recordado lo importante que son los proyectos comunitarios y ¡Que hasta ahora no había donado a Debian!</p><p>Os comparto la URL por si más gente quiere donar</p><p><a href="https://www.debian.org/donations.es.html" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">debian.org/donations.es.html</span><span class="invisible"></span></a></p><p>Si no usáis Debian por otro lado siempre hay proyectos que le viene bien una ayuda como:</p><p><a href="https://krita.org/es/donations/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">krita.org/es/donations/</span><span class="invisible"></span></a><br><a href="https://fund.blender.org/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">fund.blender.org/</span><span class="invisible"></span></a><br><a href="https://archlinux.org/donate/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">archlinux.org/donate/</span><span class="invisible"></span></a><br><a href="https://kde.org/es/donate/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">kde.org/es/donate/</span><span class="invisible"></span></a><br><a href="https://fund.godotengine.org/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">fund.godotengine.org/</span><span class="invisible"></span></a></p><p><a href="https://mastodon.social/tags/debian" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>debian</span></a> <a href="https://mastodon.social/tags/linux" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>linux</span></a> <a href="https://mastodon.social/tags/kde" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>kde</span></a> <a href="https://mastodon.social/tags/archlinux" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>archlinux</span></a> <a href="https://mastodon.social/tags/blender" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>blender</span></a> <a href="https://mastodon.social/tags/krita" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>krita</span></a> <a href="https://mastodon.social/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a></p>
Simon Dalvai<p>It seems that player transfers now finally work! Bugs included 😉 <br>Now I have the problem that all teams are broke after 5 seasons, so working on finances now!</p><p><a href="https://mastodon.social/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> <a href="https://mastodon.social/tags/99managers" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>99managers</span></a> <a href="https://mastodon.social/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a></p>
Whatisgoingon<p>Today's little challenge was to get <a href="https://mastodon.social/tags/VSCodium" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>VSCodium</span></a> (flatpak) working as external editor for <a href="https://mastodon.social/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> .</p><p>This did the trick for me. </p><p>Editor Settings -&gt; Text Editor -&gt; External<br>Exec Path: "/usr/bin/flatpak"<br>Exec Flags: "run --branch=stable --arch=x86_64 --command=com.vscodium.codium --file-forwarding com.vscodium.codium @@ {project} --goto {file}:{line}:{col} @@"</p><p>With the Godot-Tools plugin everything works.</p><p>The "True Godot Theme" extension provides the same colors as in the internal editor.</p>
gggdeff<p>Finally Initial cutscene for Hyper Land Gaiden is Finished. And the game in general is finished like 3 days left before release. So yeah soon here an great things will happen. <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.social/tags/indiegame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.social/tags/HGLOC" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>HGLOC</span></a> <a href="https://mastodon.social/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a></p>
〽️ɪɢᴜᴇʟ<p>Such a cool <a href="https://mastodon.gamedev.place/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> addon</p><p>This needs to become default functionality imho</p><p><a href="https://godotengine.org/asset-library/asset/4217" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">godotengine.org/asset-library/</span><span class="invisible">asset/4217</span></a></p><p><a href="https://mastodon.gamedev.place/tags/godotengine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godotengine</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a></p>