Justin Jacobs<p>Cave tileset is just about done. Something fun I thought I'd try is animated water. There are already 28 unique water tiles, so I wanted to keep the frame count as low as possible. I think I got decent results with 2 frames. <a href="https://mastodon.social/tags/flarerpg" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>flarerpg</span></a> <a href="https://mastodon.social/tags/screenshotsaturday" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>screenshotsaturday</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/rpg" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>rpg</span></a> <a href="https://mastodon.social/tags/arpg" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>arpg</span></a></p>